Books in category Computers – Computer Graphics

  • Avatars at Work and Play

    Avatars at Work and Play
    Ralph Schroeder, Ann-Sofie Axelsson

    This volume brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environments used for collaboration and online gaming.

  • Multiple Classifier Systems

    Multiple Classifier Systems
    Josef Kittler, Fabio Roli

    This book constitutes the refereed proceedings of the First International Workshop on Multiple Classifier Systems, MCS 2000, held in Cagliari, Italy in June 2000.

  • Articulated Motion and Deformable Objects

    Articulated Motion and Deformable Objects
    Francisco J. Perales, Edwin R. Hancock

    This book constitutes the refereed proceedings of the Second International Workshop on Articulated Motion and Deformable Objects, AMDO 2002, held in Palma de Mallorca, Spain in November 2002.The 21 revised full papers presented were …

  • Assembling Panoramic Photos

    Assembling Panoramic Photos
    Bertrand Bodin, Albert Lemoine

    Eight expert French photographers reveal their secrets using Photoshop and other applications to create extraordinary panoramic photos.

  • Adobe Illustrator CS6 on Demand

    Adobe Illustrator CS6 on Demand
    Perspection Inc., Steve Johnson

    This is the eBook version of the print title.

  • Artificial Intelligence and Simulation

    Artificial Intelligence and Simulation
    Tag G. Kim

  • Attention and Performance in Computational Vision

    Attention and Performance in Computational Vision
    Lucas Paletta

    This book constitutes the thoroughly refereed post-proceedings of the Second International Workshop on Attention and Performance in Computational Vision, WAPCV 2004, held in Prague, Czech Republic in May 2004.

  • OpenGL Programming Guide

    OpenGL Programming Guide
    Dave Shreiner, Bill The Khronos OpenGL ARB Working Group

    The previous edition covered OpenGL through Version 2.1. This seventh edition of the best-selling “red book” describes the latest features of OpenGL Versions 3.0 and 3.1.

  • Combinatorial Image Analysis

    Combinatorial Image Analysis
    Reinhard Klette, Jovisa Zunic

    This volume presents the proceedings of the 10th International Workshop on Combinatorial Image Analysis, held December 1–3, 2004, in Auckland, New Zealand.

  • Quartz 2D Graphics for Mac OS X Developers

    Quartz 2D Graphics for Mac OS X Developers
    R. Scott Thompson

    This is the book that walks you through that change step-by-step! The companion CD-ROM contains projects and source code covered in this book so you can run each sample.

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