Books in category Computers – Virtual Worlds

  • Virtual Coach Virtual Mentor

    Virtual Coach, Virtual Mentor
    David Clutterbuck, Zulfi Hussain

    Virtual Coach, Virtual Mentor provides a wide variety of perspectives on a rapidly growing phenomenon.

  • Innovation in Business and Enterprise Technologies and Frameworks

    Innovation in Business and Enterprise: Technologies and Frameworks
    Al-Hakim, Latif

    Innovation is essential to maintaining organizations' long-term stability and increasing both the quality and value of goods and services.Innovation in Business and Enterprise: Technologies and Frameworks focuses on managing innovation …

  • Boundedness and Self Organized Semantics Theory and Applications

    Boundedness and Self-Organized Semantics: Theory and Applications
    Koleva, Maria K.

    "This book enhances the understanding of the theoretical framework and leading principles of boundedness, aiming to bridge the gap between biology, artificial intelligence, and physics"–Provided by publisher.

  • The Twilight Kingdom

    The Twilight Kingdom
    Anthea Sharp

    Battling for their lives against the united powers of the Dark Queen and Bright King, Jennet and Tam’s quest to stop the fey takes them into the perilous Twilight Kingdom, where illusion reigns—and magic can break all the rules.

  • Managing Learning in Virtual Settings The Role of Context

    Managing Learning in Virtual Settings: The Role of Context
    de Figueiredo, Antonio Dias

    "This book emphasizes the role of context in the development and management of virtual learning environments"–Provided by publisher.

  • Virtual Worlds and E Commerce Technologies and Applications for Building Customer Relationships

    Virtual Worlds and E-Commerce: Technologies and Applications for Building Customer Relationships
    Ciaramitaro, Barbara

    Containing current research on various aspects of the use of virtual worlds, this book includes a discussion of the elements of virtual worlds; the evolution of e-commerce to virtual commerce (v-commerce); the convergence of online games …

  • The First Adventure

    The First Adventure
    Anthea Sharp

    Behind the interface, dark forces lie in wait, leading her toward a battle that will test her to her limits and cost her more than she ever imagined. Read the rest of the Feyland Series – now available on Google Play!

  • Medicine Meets Virtual Reality

    Medicine Meets Virtual Reality
    James D. Westwood

    Electronic tools provide the means to revolutionise diagnosis, treatment and education. The book demonstrates what new tools can improve the care of their female patients.

  • Virtual Storytelling Using Virtual Reality Technologies for Volume 1

    Virtual Storytelling. Using Virtual Reality Technologies for …, Volume 1
    Olivier Balet, Gerard Subsol, Patrice Torguet

    This book constitutes the refereed proceedings of the first International Conference on Virtual Storytelling, ICVS 2001, held in Avignon, France, in September 2001.

  • Second Life SL SecondLife

    Second Life, SL, SecondLife
    Fabrizio Pivari

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